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| Subject: | Re: Defeating CAPTCHA |
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| Date: | Thu, 25 Aug 2005 21:31:53 -0700 |
Hi Mark, Good points you've brought up in regards to my question earlier. However, I don't fully agree that a secret component as you've described it is entirely necessary. While noone with current technology should ever expect a panacea in regards to solving this problem, the fact remains that randomisation with quality entropy can serve as the effective 'secret' as you've described, which is why I mentioned it twice; once in regards to the answers array, and once again in regards to the answer-selection identifier placement. Given 8-12 or perhaps even up to 64 'mini' images with a quality randomiser and a proper application of the randomness, I would suggest it's considerably more solid than near total negation as you suggested. For starters, let's remember that somewhere between panacea and utter pessimism is where the answer always lies, so we've got that for starters. Second, the randomness factored by the answer-identification markers factored by the number of answer images, it COULD be done with a higher degree of effectiveness than current deployments. Since it is not a magic bullet, yes, given enough iterations eventually a machine will succeed in guessing the answer. However, if the answers are cognitive derivatives requiring input of multi-character words, patterns etc., displayed as a part of the image no less (not a flat unicode below the image!), then there's no solid way for a machine to even know WHAT to input. Properly implemented and randomised, and with enough questions and answers comprising the static vars portion of the software that you suggest entirely negate it's value; the percentage of accurate machine-guesses versus the reliable and simple (a million vars, choose one(random)) is going to be no better than "one in a million" (as you can see i'm no statistician ;). Anyway, I'm not trying to be disagreeable and perhaps we'll have to agree to disagree, but I feel that the way I explained it which i THINK is accurate to the way it is conceptualized in my head, makes it far more viable than you had suggested by 'useless via source exposure', but of course as I stated it certainly would not be the final say either. I do think it'd be far preferrable to current implementations if it were done correctly; and that is to spend the most time on accurate standards and main iterations, but keeping the core process stupidly simple (to avoid bugs and injecting predictability). Carnegie Mellon seems to think it has some merit which I was glad to see the link to; in fact, the drop-down word selector on their implementation had somewhere around 32 variables/words or thereabout. Couple that with the statefulness required during signup over http in most if not all cases, that kills the possibility of bad source addresses and therefore process-count source address banning can be implemented if someone is engaged in a guessing game over N amount of time. Sorry so long winded, just wanted to address the differences I felt in viability with my presentation (and that of where carnegie mellon is taking it as well). Random is the secret of which you speak. The rest is safety in numbers prior to source-quashing........ Best Regards, Jayson On Thu, 2005-08-25 at 11:32 -0600, Mark Burnett wrote:
The problem with coming up with effective CAPTCHA's is that the dataset should not rely on obscurity or secrecy to work. Anyone can come up with hard questions that can consistently trip up a computer, but how effective would those questions be if the adversary had access to your question/answer database? Many ideas I hear for CAPTCHA's rely solely upon the secrecy of the data set. And that is security that relies upon obscurity. Try coming up with a CAPTCHA where the code is public, the dataset is public, and the only secret is the randomness generated for each individual test, and you will find that it is quite difficult. The problem, in part, is that we want a machine to generate a test that another machine with the same data cannot solve, but that a human can. We can bypass that by having humans come up with the questions, but that means they also need to store the answers for verification, again bringing us back to the problem that we are relying upon the secrecy of the data. Another mistake that people often make with CAPTCHA's are questions with multiple choice answers. If you asked a question like "Which of these strawberries is most rotten?" you would have to provide enough pictures to reduce the significance of a luck guess. Even if you had 10 possible answers to select from, that might not be effective in stopping a spammer from setting up massive free e-mail accounts. It might statistically take them 10 times as long but they can still do it. However, if you provide too many answers, the chances of several good answers increases, making it less effective. How many times have you taken a multiple choice test and there are two answers that, in your opinion, would work? Especially in the case of a subjective question such as which strawberry is most rotten. It is definitely a good challenge and it will be cool seeing someone someday solve this problem. Mark Burnett On Thu, 25 Aug 2005 08:40:40 -0700, Jayson Anderson wrote:That was an interesting article, I definetely got caught up clicking thru for awhile.. One has to wonder, why hasn't a more effective system been placed into production let alone conceptualized and largely accepted as a solid approach for the future ? More specifically, the claim that CAPTCHA as it stands now is not a Turing machine. I'm not sure if that's entirely true as symbols pre-date their interpretation by machine.=20 Regardless, like one gentleman mentioned in an article, a much more clear method to differentiate man vs. machine would be to ask abstract questions. Barring the cultural, linguistic and socioeconomic implications, why not ask things like "which one is a pachyderm?". Or "which texture most resembles stipple?". Or "Which of these strawberries is most rotten?". Or "Which person is taller?" with same-sized figures, but one the same sized as the car she stands next to, the other only half. etc. etc. Ya know ? Sure it would take a significant multi-faceted approach utilizing an amazingly heterogeneous set of contributors, but that's where open source comes in. Pool a huge bank of acceptable abstracts based on image size, obscurity and all the other standards (which do NOT need to be complex at all), then refine that, seed the array and answer presentations with some decent entropy, use yet more entropy to randomize the units by which answers are delineated, "a,b,c,d", "circle[~],eye{=3D],carrot[%],money[E]" each different each time, and all the hundreds of other variables i've not thought of. It seems like it is workable to me. Keep the project always living so that submissions and refined objects are always being added to an update-able system..... SOMETHING is going to have to be done that is superior to "crazytext", as ultimately it will be rendered nothing worse than a speedbump. I think CAPTCHA still qualifies as Turing, just not an effective one in it's environment. Seems that machine-proofing should use anything BUT that which is found in almost every machine that would be used to circumvent it :)=20 Sorry for the chatter but I've ALWAYS felt that crazytext(tm) was an amazingly poor way to differentiate machine from man, and these articles just prove what I and so many others I'm sure had always felt..... Jayson - On Wed, 2005-08-24 at 14:29 -0400, robert@webappsec.org wrote:This was linked off of slashdot (http://it.slashdot.org/article.pl?sid=05/08/24/1629213&tid=172&tid=95) and explains some of the ways people are breaking CAPTCHA (http://en.wikipedia.org/wiki/Captcha) based systems. http://sam.zoy.org/pwntcha/ - Robert robert_at_webappsec.org http://www.cgisecurity.com
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