Ethical Hacking Learn to find vulnerabilities before the bad guys do! Gain real world hands on hacking experience in our state of the art hacking lab. Course designed and taught by expert instructors with years of penetration testing experience. 12 student maximum in every class. Certification attempt included in every package. | Computer Forensics Training at InfoSec Institute Gain the in-demand skills of a certified computer examiner, learn to recover trace data left behind by fraud, theft, and cybercrime perpetrators. Discover the source of computer crime and abuse at your organization so that it never happens again. All of our class sizes are guaranteed to be 12 students or less to facilitate one-on-one interaction with one of our expert instructors. |

| Subject: | Re: [Full-Disclosure] RE: Disclosure policy in Re: RealPlayer vulnerabilities |
|---|---|
| Date: | Fri, 8 Oct 2004 09:58:56 -0700 |
Actually, this is overly simplistic. Especially when we are
dealing with home users, immediate disclosure to the public is
irresponsible.
My parents are not subscribed to this or any other security
bulletin mailing list, for example, and even though I try to keep them
as up to date as possible, the chances that they are going to be able to
update their system immediately is pretty slim unless we're talking
about a patch distributed via AU. The implication that they chose not to
heed the warning is ludicrous.
But even in the case of a business, assuming that everyone can
just apply every patch that comes down the pipe blindly and hope for the
best is unreasonable.
Like Drew, I believe in Full Disclosure. But are you really
telling me that it is reasonable to give the vendor time to test a
patch, but not the end users?
-----Original Message-----
From: Windows NTBugtraq Mailing List
[mailto:NTBUGTRAQ@LISTSERV.NTBUGTRAQ.COM] On Behalf Of Jason Coombs PivX
Solutions
Sent: Thursday, October 07, 2004 5:00 PM
To: NTBUGTRAQ@LISTSERV.NTBUGTRAQ.COM
Subject: Re: [Full-Disclosure] RE: Disclosure policy in Re: RealPlayer
vulnerabilities
Drew Copley wrote:
... ... ... ... ... ..., and, ... ... ...
Drew, <snip> To disclose, or not to disclose. That is the question. <snip> Immediate full disclosure that cannot be disputed and leaves no room for debate immediately helps anyone who chooses to receive and consider the disclosure. Everything else serves only to delay and obscure that clear and urgent security alert communique, increasing the window of exposure and the Total Risk of Ownership needlessly. <snip> -- NTBugtraq Editor's Note: Want to reply to the person who sent this message? This list is configured such that just hitting reply is going to result in the message coming to the list, not to the individual who sent the message. This was done to help reduce the number of Out of Office messages posters received. So if you want to send a reply just to the poster, you'll have to copy their email address out of the message and place it in your TO: field. --
| <Prev in Thread] | Current Thread | [Next in Thread> |
|---|---|---|
| ||
| Previous by Date: | High CPU = Poor disk I/O on Svr2003?, Joe Pochedley |
|---|---|
| Next by Date: | Re: [Full-Disclosure] RE: Disclosure policy in Re: RealPlayer vulnerabilities, Martin Viktora |
| Previous by Thread: | Re: [Full-Disclosure] RE: Disclosure policy in Re: RealPlayer vulnerabilities, Jason Coombs PivX Solutions |
| Next by Thread: | Re: [Full-Disclosure] RE: Disclosure policy in Re: RealPlayer vulnerabilities, Martin Viktora |
| Indexes: | [Date] [Thread] [Top] [All Lists] |