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[NT] World in Conflict NULL Pointer Crash

Subject: [NT] World in Conflict NULL Pointer Crash
Date: 10 Oct 2007 09:59:33 +0200
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  World in Conflict NULL Pointer Crash
------------------------------------------------------------------------


SUMMARY

The World in Conflict server is vulneable to a Denial of Service attack 
(crash) caused by the access to a NULL pointer. The problem happens in the 
GetMagicNumberString function which takes the third byte of the data 
received from the client on the VOIP port 52999 and returns a text string 
if this value is valid ("ABC" for type 0, "DEF" for 1, "GHI" for 2 and so 
on) or NULL if it's invalid. Then the string returned by this function is 
compared with another one and here happens the NULL pointer access.

DETAILS

Vulnerable Systems:
 * World in Conflict version 1.000 and prior

Immune Systems:
 * World in Conflict version 1.00

Exploit:
Connect to the VOIP port of the server (default 52999) with telnet or 
netcat and type something like aaaaaaa. The server will crash immediately.


ADDITIONAL INFORMATION

The information has been provided by  <mailto:aluigi@autistici.org> Luigi 
Auriemma.
The original article can be found at:  
<http://aluigi.altervista.org/adv/wicvoipnull-adv.txt> 
http://aluigi.altervista.org/adv/wicvoipnull-adv.txt



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