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| Subject: | [UNIX] Conquest Client Buffer Overflow |
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| Date: | 12 Mar 2007 10:37:50 +0200 |
The following security advisory is sent to the securiteam mailing list, and can be found at the SecuriTeam web site: http://www.securiteam.com - - promotion The SecuriTeam alerts list - Free, Accurate, Independent. Get your security news from a reliable source. http://www.securiteam.com/mailinglist.html - - - - - - - - - Conquest Client Buffer Overflow ------------------------------------------------------------------------ SUMMARY " <http://www.radscan.com/conquest.html> Conquest - a real-time, multi-player space warfare game." A vulnerability in Conquest allows remote attackers to tigger a buffer overflow in the product. DETAILS Vulnerable Systems: * Conquest client versions 8.2a (svn 691) and prior. * Note that on some distros (like Debian) the conquest's binaries are marked setgid for the conquest group. Buffer-overflow in metaGetServerList(): The Conquest client has an option (-m) for the querying of the metaserver conquest.radscan.com on which are listed the servers currently online but the program allows the usage of alternative metaservers too. The function which reads the data received from the metaserver is affected by a stack based buffer-overflow which happens during the storing of the line containing the server's entry in a buffer (buf) of 1024 bytes. The best exploitation of this bug is for local users who want to escalate their privileges gaining the conquest group. At the same time exists also another buffer-overflow which affects the static servers buffer limited to 1000 (META_MAXSERVERS) max servers, anyway doesn't seem possible to fully exploit this second bug for code execution. from meta.c: int metaGetServerList(char *remotehost, metaSRec_t **srvlist) { static metaSRec_t servers[META_MAXSERVERS]; ... char buf[1024]; /* server buffer */ ... off = 0; while (read(s, &c, 1) > 0) { if (c != '\n') { buf[off++] = c; } else { /* we got one */ buf[off] = 0; /* convert to a metaSRec_t */ if (str2srec(&servers[nums], buf)) nums++; ... Memory Corruption through SP_CLIENTSTAT: SP_CLIENTSTAT is a type of packet used by the server for sending some informations about the ships and the users. In this packet are located two numbers which are not correctly sanitized by the client: - unum: 16 bit, used for the Users structure - snum: 8 bit, used for the Ships structure Both the structures are placed in the cBasePtr buffer allocated at runtime with 262144 (SIZEOF_COMMONBLOCK) bytes of memory: Users at offset 388 where each element has a size of 264 bytes (total 132000) and Ships at offset 141040 with 1124 bytes per element (total 23604). In both the cases is possible to write one or more bytes in some zones of the memory outside the original structures and the cBasePtr buffer, but I think that code execution is practically impossible... The following are the instructions used for handling the SP_CLIENTSTAT packet and where is easily visible the writing of the scstat->team value sent by the server: case SP_CLIENTSTAT: scstat = (spClientStat_t *)buf; Context.snum = scstat->snum; Context.unum = (int)ntohs(scstat->unum); Ships[Context.snum].team = scstat->team; clientFlags = scstat->flags; break; Proof of concept: Buffer-overflow in metaGetServerList(): - launch a fake metaserver which sends more than 1024 chars: perl -e 'print "a"x1200' | nc -l -p 1700 -v -v -n - launch the client specifying the alternate metaserver: conquest -m -M 127.0.0.1 - interrupt the fake metaserver, conquest should have been crashed trying to executing the code at offset 0x61616161 Memory Corruption through SP_CLIENTSTAT: - get the source code of the server, modify the scstat.snum or scstat.unum value in the sendClientStat function located in server.c giving them values like 0xff (for snum) or htons(0xffff) (for unum) depending by what of the two bugs you want to test: scstat.type = SP_CLIENTSTAT; scstat.flags = flags; - scstat.snum = snum; + scstat.snum = 0xff; scstat.team = team; scstat.unum = htons(unum); scstat.esystem = esystem; - compile the new server, launch it and join with a client which will crash after the login Fix: Get Conquest client version SVN 693 ADDITIONAL INFORMATION The information has been provided by <mailto:aluigi@autistici.org> Luigi Auriemma. The original article can be found at: <http://aluigi.altervista.org/adv/conquestbof-adv.txt> http://aluigi.altervista.org/adv/conquestbof-adv.txt ======================================== This bulletin is sent to members of the SecuriTeam mailing list. To unsubscribe from the list, send mail with an empty subject line and body to: list-unsubscribe@securiteam.com In order to subscribe to the mailing list, simply forward this email to: list-subscribe@securiteam.com ==================== ==================== DISCLAIMER: The information in this bulletin is provided "AS IS" without warranty of any kind. In no event shall we be liable for any damages whatsoever including direct, indirect, incidental, consequential, loss of business profits or special damages.
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