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| Subject: | [UNIX] Game Networking Engine Format String |
|---|---|
| Date: | 25 Jul 2006 14:09:22 +0200 |
The following security advisory is sent to the securiteam mailing list, and can be found at the SecuriTeam web site: http://www.securiteam.com - - promotion The SecuriTeam alerts list - Free, Accurate, Independent. Get your security news from a reliable source. http://www.securiteam.com/mailinglist.html - - - - - - - - - Game Networking Engine Format String ------------------------------------------------------------------------ SUMMARY <http://www.gillius.org/gne/> GNE is "an open source network library specifically designed for games". The console output provided by the library (gout) is affected by a format string vulnerability which can be exploited if the main program shows the data sent by the clients on the gout console. DETAILS Vulnerable Systems: * GNE version 0.70 Immune Systems: * GNE CVS version 24 The problem is caused by the absence of the format argument "%s" in both mlprintf and mprintf.
From ConsoleStreambuf.cpp:
void goutbuf::flush_output() {
//We always have a space for the null pointer because we reserved an
//extra position when we called setp, and we do so again at the end of
//this function.
if (pptr() > pbase()) {
*pptr() = '\0';
if (x != -1) { //Do a mlprintf if a location was set.
assert(y != -1);
Console::mlprintf(x, y, pbase());
x = y = -1; //Unset last location.
} else
Console::mprintf(pbase());
setp(buf, buf + OBUF_LEN - 1);
}
ADDITIONAL INFORMATION
The information has been provided by <mailto:aluigi@autistici.org> Luigi
Auriemma.
The original article can be found at:
<http://aluigi.altervista.org/adv/gnefs-adv.txt>
http://aluigi.altervista.org/adv/gnefs-adv.txt
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