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| Subject: | Re[2]: Unexploitable buffer-overflow in the logging function of the Unreal engine |
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| Date: | Wed, 29 Aug 2007 22:58:32 +0400 |
Dear rickmccl@gmail.com, Thanks, it's really useful. Only small correction: sc config beep start= disabled --Wednesday, August 29, 2007, 6:48:35 PM, you wrote to bugtraq@securityfocus.com: rgc> perhaps disabling the BEEP driver with "NET STOP BEEP" and or rgc> "SC DISABLE BEEP" will mitigate the freezeups due to ASCII 0x07 rgc> printing. -- ~/ZARAZA http://securityvulns.com/
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